AR in Architecture

In 2010, while pursuing my Master of Architecture with a focus on Augmented Reality, I developed a strong interest in how digital technologies can enhance architectural concept development and visualization. I have always believed that digital architecture has the potential to make the design process more meaningful, diverse, and communicative.

One of the ongoing challenges in most architecture firms is effectively communicating design ideas to clients. Beyond communication, the generation of design concepts using traditional 3D software such as 3ds Max, Revit, or SketchUp can be time-consuming. Often, architects invest significant time and resources developing a concept, only to have it rejected by the client, leading to multiple rounds of revisions and extended meetings. Since not all architects have the bandwidth to produce detailed 3D visualizations themselves, they must often rely on 3D visualizers or external consultants, further prolonging the process.

From my professional experience with this challenge, I developed a solution: enabling the immediate visualization of primary design ideas directly on-site using augmented reality (AR) technology. Often, architects have a strong initial vision that may not be easily understood by others. With AR applications, architects can project proposed design ideas onto an existing building in real-time. The user can simply drag and place elements — such as partition walls, doors, windows, or even additional floors — onto the structure using a grid-based perspective frame.

This method allows clients to experience and interact with the design concept creatively and instantly. By using AR software, both architects and clients can visualize possibilities on the spot, leading to faster decision-making, better communication, and a more collaborative design process.

For reference, similar innovations are discussed in Architect Magazine: Three Augmented and Virtual Reality Apps for Design and Construction.

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